Domestic sandbox "Magic" crowdfunding fail

Updated: October 19, 2015  Views: 30

Known as domestic 'most cattle X' in the solar system sandbox game Magic << >> on October 16, 2015 ended crowdfunding, ultimately raising money 30,389 yuan, achieve the target of 3%, crowdfunding failed.

Chinese high-sandbox game << Magic >> Open crowdfunding target 1 million

<< Magic >> crowdfunding page: click here

Originally expected to issue a multiplayer game preview version by the end of 2016 or early 2017, the introduction of a complete stand-alone version in 2018 or 2019. While earlier've got millions of investors of other parties, but now all the chips failed, one NOTE players for the game are not good or there is not much interest, but also said that the current domestic game or crowdfunding is not mature, can not even be the best way to vendor financing. in the absence of mature, before work, a not well-known studio to develop such a huge game? indeed appears to be an impossible task.

Editor's Note:

Many players have questions, if only 1 million, to make a cosmic sandbox game possible? If using Unreal Engine 4 Indeed there is a possibility, because Unreal 4 provides a ready-related modeling environment, characters, etc., a resource package also tens of dollars, will save a lot of artificial design programming costs, but the modeling is good enough, so I personally instant noodles, the development team for these ambitions I show respect, but Please do what.


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